Wednesday, December 24, 2014

Eureka =)


 It took a while of playing with, having to remember all the stuff I forgot, and then I had to seriously sink my teeth into it, but I finally figured out the "problem" I had with the initial release of The Standing... Don't fret or worry, absolutely NOTHING is wrong with the current release..... Allow me to explain.

The Standing is a high density morphing backdrop prop for Poser users. A versatile stage prop, that can mimic landscape environments and enclosed interior spaces. You can see by the images posted in my gallery that it can be used and morphed in a variety of ways, and can output for any style of genre of art. And I've only just begun to release its full potential.

It comes loaded with morphs, but the heart and soul of The Standing are the "MatMorphs", variations in which texture and shape are added simultaneously to give awesome and unique effects and looks.


 For the most part, ZBrush plays an integral role in the MatMorphs creation, and I can extract shape and color for use in Poser. However, due to the figures grouping and mapping, extraction of these key elements was difficult, and at times unfortunately some of the WOW got lost in translation =(

But with the update release I am currently working on, the new mapping and grouping make production fluidity a creative breeze...

So here is a quick sneek peek of 2015 version... And keep an eye on my freestuff section at Renderosity for add ons to the 2010 release =)


Thursday, December 18, 2014

Return to The Standing.....

Hello my friends, hope all is well =)

Ok, so we all know that I sell stuff at the 3D GraFX sites... Renderosity, Daz3D, Content Paradise... As a hobby artist, and a longtime user of Poser and Poser related programs and content, I've made many products over the years (most of which are now available for FREE in my Renderosity freestuff section), but my alltime favorite and best selling product is The Standing sold at Daz3D.



Anyone (everyone and their grandmother actually, lol) who uses Poser knows that upon new scene creation you are left with a blank 3D space. We populate that space with characters, props and other scene elements and render. But other than the obvious character, we add some type of ground or terrain, and a background. Bryce users bypass the need for a background as it generates an atmosphere, but there are times when a background/backdrop prop are necessary. This is where The Standing comes into play.

Originally released in the fall of 2010, The Standing is a high resolution morphing backdrop figure/prop for Posers users to help aid in scene building. A polygon dense "stage" that can be morphed using the plethora of shape changing variations. Versatile in that it can be used regardless of the genre of art and imagery produced, it can be made to look like a natural mountain surface, a sci-fi lab, a horrific digestive track of some enormous beast, and even a surreal scene of pure fantastic imagination.

Packed with 30 shape-shifting morphs that can transform and impact the look and feel of your environment, the heart and core of The Standing are the 9 included "MatMorphs", morphs that have texture/material embedded into the shape. These awesome and imaginative MatMorphs are generated in ZBrush, outputting high resolution textures, normals and displacement maps. These MatMorphs are not so easy to generate, and I go the extra mile to add that detail and uniqueness to each MatMorph created.

Admittedly, I have been out the loop for some time, and over the past few weeks having been getting back into the swing of things. It took some time, but I've been adjusting to and relearning all the "stuff" that goes into producing products for sale at the 3D GraFX sites. Anyways, I have made some great progress, and in my return it is my intent to breath new life into my product again. The Standing is so versatile a product that revisiting it is worth it for sure.

So keep your eye on my freestuff section, new MatMorphs are on the way, and pretty soon updates and add-ons will be hitting the stores once again.


Tuesday, December 10, 2013

A Colossal Structure.....

Getting back into the swing of things =)

I've been away for so long, and I recently checked the "Top Contributors" list to find I am 36 of 50, not too shabby =) So to keep with the groove and to get some much needed kick back practice, I'm going to be releasing more NEW items =P The practice is good and helps keep me on my toes for sure... I've "almost" forgotten how to use my programs, 3D Coat, ZBrush, Carrara... Even Poser and Bryce I'm having difficulty with, but that's ok, I'll be in full swing in no time...



Started fooling around with some hard edge voxels and came up with this nifty little shape... The modeling wasn't so bad, I will push for more creative techniques next try, but the mapping wasn't so friendly =P You'd think with such a flat shape, some spheres and a few "cylindricals" it wouldn't be so bad, but those who model with voxels and succumb to the ease of "automapping" (of which I am guilty as charged =P) know the nightmares I speak of... I'm just not too crazy about retopping, I enjoy the freestyle-ness of organic voxels, so mapping is not always the best option for my models... Anyways, it is a little "dense", 6 mapping zones and includes the diffuse, normal, specular and displacement maps... Don't think I did much displacement.............

Use as a giant gazebo for those fantasy scenes, or resize and array for all kinds of effects and renders... Stand your character against the wall and use dramatic lighting for awesome results.

--- :::: MC Colossal Structure ::::---

Have fun and Happy Rendering =)

Thursday, December 5, 2013

Set 1: Morphing Environments and Props Pack

Now here is where all the action is folks, my morphing environments and props pack... Some old, some new, all great archives to add to your collection. I've blabbed enuff about my morphing environments and backdrops, and now here is your chance to snag them... See for yourself what all my hype is about... Buy any bundle of mines  available in the Renderosity MarketPlace, and choose 1 free bonus set... Limited time off, don't miss out!!!

MC Fantasy Props 2008: Organic shapes

An oldie but a goodie. Packed full of awesomke shapes, use as stands, rigid creatures, use as surface replicating objects, or make arrays or stretched camera abstracts in Bryce. Let your creativity fly with this collection of freakish props.

MC Organica 2010: Organic Props

This set was so good, it was called back and revamped for the Renderosity MarketPlace...More critters and tripped out abstractions to use for your rendering pleasure.

MC Mega Terrain: Morphing Ground Plane

Expanding on my morphing backdrops, this package focuses on the ground level of your renders. Quick and easy terrains for use in Poser, Daz Studio, Carrara and even Bryce.... Use included textures (High Res textures available in my FreeStuff section) or apply procedural shaders/materials from your favorite program. Never render from the knees up again.

The StandingII: Morphing Backdrop

This is it folks, the 2nd installment of my morphing backdrops. Less dense than its predecessor, less textures to manage, and a smaller and simpler shape, this morphing backdrop is busting with features, morphs, texture variants and possibilities to explore. This is something every Poser and Daz Studio user should own... Morphs for fantasy, science fiction, horror, pin-up, portrait and even surreal artists all possible with this fantastic tool... So versatile and easy to use, something you can render over and over again with different and amazing results each and every time...

Set 2: Poser Playsets

Of course these sets aren't just for Poser. Daz Studio, Carrara and even Bryce users can join in on the rendering fun. While they do have morphs, these sets focus on the environment that is more "interactive" than just ground plans or backdrops. Set up and compose "obstacles" for your figures, place and embed other props or objects on them, lean or sit your characters in varying positions. Science fiction, fantasy and horror fans will enjoy the customized styles... Six awesome sets in all for your rendering needs. Boost your library with a plethora of sets to compose fantastic scenes with.

The Chamber: Horror PlayRoom

The Chamber is a creepy room, full of nasty surprises. Intestines draped over the wall, a morphing crate. an eyeball to stare at you... Intense scenes and renders can be made using this set.

The Ill Forest: Fantasy/Nature Environment Set

An organic rock structure with plenty of vines and texture variations to explore. Morphing rocks included. Use with my Atmosphere Pack in my Free Stuff section...

Musya Forest: Fantasy/Sci-Fi/Nature Environment Set

Strange and unique, very alienesque in style, Musya Forest plants your character dead smack in the middle of a psychedelic  frenzy... Off the hook texture variants, and organically modeled. Comes with a platform and "trees" among other goodies to get your creativity going fast and quick...

Land of Apocalypse: Sci-Fi/Fantasy Environment Set

An organic shape rock structure for your characters to interact with... Shape morphs, a morphing vine an plenty of texture variations to choose from.

My First NiteMare: Horror/Fantasy/Sci-Fi Environment

Organically modeled utilizing voxels, this huge environment is perfect for those looking to render awesome alien or horror scenes... Compose included props as obstacles for your character to interact with and to variate the landscape of the scene.

Nites Haven: Fantasy Environment

This set is awesome for the fantasy artist in you. A full scene to explore, steps, drawbridge, ladders, varied levels... Comes loaded with common castle themed props... Morphing column and attaching vines... Wave your emblem and morph it to flow with the wind. Also works great as a "theater" or stage for performing arts... Far too much to explore and exploit in this set...

Set 3: Conforming Outfits for V3/V4

A lot of bonuses to grab during my awesome Christmas GIVEAWAY =)

Gonna be tuff showing ALL the great archives available for this very limited time, so keep an eye on my blog and watch for other special offers coming soon...

Agent of the Afterlife: Demonic Angel...

Made this set a few years back as something of a fantasy/sci-fi post apocalyptic hunter of demons and BIG beasts... Organic, sleek and sexy (love the back), and packed with all sorts of weapons props. I have light sets and poses available in my Renderosity free stuff section...

Cyber Gear: Sci-Fi Conforming Suit for V4

Simple, sleek and stylish, this is one of those science fiction suits you throw those awesome reflective metals on and render. Has all the V4 body morphs embedded, and other shape fitting morphs to adjust as needed...

Gamma Andromeda: Sci-Fi Conforming Suit for V4

Love this set! Conforms awesomely and has all the body morphs embedded. Nice "peek-a-boo" spots, sleek style and has a TON of free texture variants available in my Renderosity Free Stuff section... She carries a nuclear missile, how cool is that!!!

MC Arches: Props for Poser/DazStudio/Bryce/Carrara

And lets not forget about my arch props, great for filling scenes (especially when used with my terrain/environment sets =P). Center your figure and zoom back, utilize my atmosphere pack (in my free stuff section) and render with great results.

Tuesday, December 3, 2013

The Great Christmas Sale Bundle Giveaway =)

You heard right folks, it's a bundle GIVEAWAY!!! Buy ANY bundle from my store at the Renderosity MarketPlace and receive ONE bundle/set shown here, YOUR CHOICE from my archive collection. This is a great way to supersize your Poser library for the holiday season with great items from yours truly... Here are the offers available to you:

Bonus Set 1: Morphing Environments and Props Pack

- includes: MC Mega Terrain, MC Organica 2010, MC Fantasy Props 2008, The StandingII

Bonus Set 2: Poser Playsets

- includes: The Ill Forest, Musya Forest, The Chamber, Land of Apocalypse, My First Nitemare, Nites Haven

Bonus Set 3: Conforming Outfits for V3 and V4

- includes: Demonic Angel (for V3), Gamma Andromeda (for V4), Cyber Gear (for V4), MC Arches

It's simple........... Buy any one of my bundles, then email me your choice of bundle giveaways listed here and I will send an email link to file for download =)

Need to see my great products in action?!? Browse my gallery at Renderosity, or peek through my Free Stuff items to check out available add-ons and other bonus items =)

Friday, November 29, 2013

Morphing Environment 2: "The Water Pond"

--- :::: Now on SALE at Renderosity :::: ---

"The Water Pond" is yet another Morphing Environment Prop geared to help users of Poser/Daz Studio/Bryce/ Carrara create stunning imagery with the use of an extremely versatile background/backdrop prop... Making great use of "MatMorphs" to give the user variability over the end result of their Landscaped render...



What are MatMorphs?? That's a little nickname I gave the material/morphing poses that when selected, applies all the texture and morph information... Sadly, at this time I have yet to crack the code that would allow us to apply them simultaneously, but applying the material pose and cranking on the dial will give the same result. MatMorphs have color and texture embedded directly into the shape of the environment, so the end result can be different for the shape and style of the prop. Through this method, extreme detail can be variated over the prop, change the shape, change the textures, and an entirely new look and feel can be created to your scene with just a few clicks..... It's the same thing when applying a texture and a full body morph to a character, you can have two figures of Vicki 4 in the same image, but render them as two totally different and unique characters... Now the same versatility you've come to exploit with your figures you can do with your landscape environment =) Most times, props come pre-textured, and no variation can be taken advantage of. You "could" texture the prop yourself or apply different procedural materials (just as you can with my morphing environments =), but that's not a task for everyone..............

Personally, I used to struggle setting up scene environments and backgrounds, adding ground planes and hiding that "blank" emptiness that stretches to a dull horizon... No more =)

The Water Pond is a smaller environment than "The Standing", and focuses more on a natural style of landscape environments. Packaged with four pretty awesome MatMorphs, a morphing water plane, Poser and Saz Studio water shaders, a tree stump, a standing base rock, and a huge vine that tunnels through the islands of the terrain, you can't go wrong by adding this awesome product to your collection of rendering tools =)

One quick thing before I let you go.......... Making use of my atmosphere collection (at my Renderosity Free Stuff section), you can apply awesome backgrounds filled with actual sky images. Helps with lighting and renders tremendously!



Wednesday, November 27, 2013

Morphing Environment 1: "The Standing"

---- ::: Now on SALE at Daz3D ::: ----






Some postwork with Ron Devineys brushes of course =)

"The Standing" -was- definitely one of my best selling products. After its release however, it picked up some bad reviews, and I can understand why... First and foremost, I totally suck at writing instructions for my products... I "assume" people know how to use things, and I neglected a big part of the 3D Grafx community by not providing better instructions on use, and for that, I offer my most sincere and humble apologies. However, don't let bad instructions deter you from such an awesome product...

If you check out some of my imagery, you'll see I make use of very "complex" shapes combined with a simple collection of scene items. In all my years of using Poser and related programs, there is always that need to fill the background, and provide a base or ground for the figures and/or objects... However, no one wants to be stuck using the same background and terrain over and over again...

My very first "Morphing Environment", "The Standing" solves that problem. Initially shaped as an enclosing cylindrical platform, its high density leads the way to extreme shape-shifting morphability, meaning you as the user have extreme control over your scenes and characters environment and plenty of versatility. This is definitely a product you can use over and over again, and never get tired of..... Far too many ways to variate its shape, you can create one hundred renders and never have the same "look"... Of course, a little creativity can take you even farther =)

Great for all styles and genres of art and imagery... Portraits, pin-ups, fantasy, sci-fi, horror and even natural landscapes can be made with just a few clicks and dial turns... It has 30 morph deformations, and 9 "pre-textured" morphs (what I call "MatMorph") to get any user going fast and quick... Also comes with 10 photobased texture presets, but of course you have your own endless plethora of procedural materials and shaders to exploit to their fullest...

MatMorphs are hand-texture-painted morphs, meaning color, texture and shape are embedded into the figure simultaneously...... The set includes the color, displacement and normal maps of the 9 included MatMorphs, so if needbe, the user can alter or adjust texture settings as they see fit.

I'll be posting more images and blabbing more about my Morphing Environment sets, so stay tuned =)

Thursday, July 5, 2012

More to go...


This time, we have a Bryce native booleaned furnace prop. I made this some time ago for my surrealistic stuff, I don't think I ever got to using it =/



Industry is a set of props and mats that are great for scenes where you want to replicate objects to give a mechanical look and feel... Simple objects, when multireplicated, can make extremely complex designs and imagery, this set is a great start =)




I remember when Bryce trees were all the rave =P I made some, and damned good ones too, set includes some photo-based trunk and leaf mats as well...


Wednesday, July 4, 2012

Bryce Cityscapes...

I love Bryce, always have, always will. It's truly a great renderer, and does a lot in the right hands. I like how a touch of creativity can yield awesome results. And the point, is that I love the way Bryce renders have a "look and feel" to them... That dreamy fantastic quality each image has gives a natural artistic look that other 3d programs lack... I think it's the atmosphere =P

There are tons of tricks and methods that can be used to render cityscapes, this is just one of them. I use a 2D heightmap in the terrain generator, and replicate that over the plane... Change the camera setting, add some atmosphere, apply some materials, render a separate distance mask to use in Photoshop to create the distance blur, and that's pretty much it =P Sounds complicated?!? Thats exactly why you should study, play with and experiment from the included scene file =)




Now you have a scene to work with and study from..... Try different camera angles and settings, test out some of the included Bryce cityscape materials, add volume slabs and proceedurals at varied heights, or even play with some of my "Technocracy" materials and atmospheres to get you started in your mad lab experiments =)



Greatly impact the visuals, render high resolution and apply postwork, you can generate intense imagery with the greatest of ease...


A creature most cosmic...

I don't even remember when I made this guy (I know, the date is on the file =P), just that I can not for the life of me think of "when", nor with what program =P

Still, a 2 material object, prolly great for Sci-Fi space scenes or abstract underwater fantasy renders...

Enjoy friends =)


I found that "innerd" in my archives too, I'm pretty sure I had a set of "Knotplot" objects floating abouts somewhere =/ Keep an eye on my freestuff section at Renderosity =P

I'm not done with my "archives" just yet =P

I have tons of stuff that I still need to upload, it's taking a lot longer than I had thought... Just a bit busy with other things, but nonetheless, keep an eye on my Renderosity free Stuff section...


This time, I uploaded a bedroom set I made some time ago. It uses Bryce primitives, so it should take to the materials nicely. Included is a bed-frame (I forgot the mattress =P just dupe the base, raise it and increase its thickness), an armoire, a vanity dresser, dresser drawers and the nightstand.


Monday, July 2, 2012

The Standing... Revisiting an awesome product...







The Standing is probably one of the most creative products I have ever made, but sadly was submersed in controversy before I was able to bring my vision to full capacity =( Admittedly, I was hurt by its initial response, there was a very nasty thread at Daz which I felt gave it undeserved bad publicity... The most sales I have ever made in a week by far in my entire "career", and what pretty much started my downfall as a merchant =/

If you use Poser or it's family of 3d programs (Daz Studio, Carrara, Bryce, Vue), I'm sure you have had that moment where you simply want to focus on the figure and the immediate environment or even better, enclosure, rather than build an entire scene, adding dozens of props to fill the room only complicating your creative workflow. Even further, following the popular trend of HDR/IDL/IBL light set ups, you want to use a background or backdrop, eliminating the need for intense atmospheric settings. Or maybe you want a ground in your scene where you don't have to hide your characters feet? The Standing does all this and more, and is way more than just a common "stage prop"...



The Standing is a High Density/Resolution UV Mapped Background/Backdrop "figure" for Poser. The dense mesh allows seriously extreme morphing, and can hold a texture well enough to avoid *most distortion issues... The original set includes several "MatMorphs" (morphs that have complimenting texture sets "baked" into the shape), and a plethora of varied shape and form morphs to give the user extreme versatility and control over the look and feel of the backdrop... Also added to the package were basic texture materials that can be added while customizing using the various morphs... An extremely versatile product, with high re-use value... I actually have it set as my default Poser scene (preferred state), with all morphs added...

One of the issues that shrouded the release of this awesome product was how the product actually rendered with the included MatPose/material Presets =( Again, I offer my most sincere apologies, but please understand at the time I was "still" using Poser 5, relic software at the time of its release. Material setting and nodes just did not match up to what most people had/used at the time, and that was a serious cause for its negative reaction. I couldn't even figure out "why" for a while, just not being able to mimic the render issues in Poser 5 that people were getting with the more advanced versions... I had to use some "tricks" to get the normal and displacement maps to work/render correctly in Poser 5 (as Poser 5 could barely utilize them), but those "tricks" did not translate well to the more current releases =P



Another problem people had with the product was the filesize =/ The density (polycount) of the mesh itself, and the amount/dimensions of the included diffuse/normal/displacement maps... I can understand how it must be frustrating for some, making a purchase only to find that your new item is unusable or too harsh on system resources... The Standing was meant to push those boundaries, just a bit..... The high polycount is necessary for the "fluidity" of the morphs, and as the creator of this awesome product, I "Stand" firm on that decision =P Seriously, look at the amount of variation the figure can achieve, and the level of detail embedded in the morphs. It is only possible because of its density... Normals and displacement are not necessary to maintain detail, this means your backdrop will react and render better with your scenes light and shadow settings.

Admittedly, I am spoiled, and have come to neglect texture filesize... I render large output and have always used as large a texture as possible, so when originally released ALL texture, displacement, normal and specular maps were baked at 4096x4096. You calculate 5 material surfaces, diffuse, normal, displacement and specular maps, and yeah, you have a monster on your hands =P I'm sorry folks, that's just how I roll. BIG textures will always render better, and have less chance of distortion/pixelizing... They can be killers on some systems, and some programs... Honestly, as I have become used to Carrara as of late, I was shamefully "unaware" of most of the limitations of the programs...

The products initial delivery of instructions wasn't the best either =/ I'm terrible at explaining the stuff I do, you guys see me in the forums, I'm all thumbs =P I'm way more creative than I am technical, please do not mistake that for merchants arrogance... Getting the idea in your head is one thing, creating a package available for sale online is quite another, LOL!!!



I will say a few things myself... I had to go back in and revamp the uv mapping, and that caused some MAJOR issues on the technical side of things... Some of the MatMorphs and texture sets you see in the video were put on hold due to this, but I am working on it. Would have been awesome to include all in the original release, that was the plan... Also, I may switch the direction of the normals on some of the material zones, I want to incorporate something of a "secondary" morph (for things like extrusions, veins bulging through skin, etc), but currently the mapping/normals will not allow. That's a real quick and easy fix, and the benefits will be -awesome- =D

This was a HUGE project, and I may have been somewhat overwhelmed by my own expectations and inexperience of such a product, but as of late I have become "quite" comfortable, and am looking to not only rectify all issues, but exponentially increase the value of this already awesome set.....

I am still proud of the product I have created, and think it should be in everyones library =P Great for science fiction, horror, gothic, abstract, and of course fantasy art, this is something ANYONE can make great use of... I was "hoping" at some point other merchants would release add on packs, customizing their own "MatMorphs" and light/texture settings... Who knows, maybe some of you guys are just marinating on the prospect =)

Coming soon to >> my Rendersoity Free Stuff section << you will find an all new and totally free MatMorph, with proper material settings, made for and in Poser Pro 2010 =)


To sweeten the deal, keep an eye on my Daz3d Store, where you will be able to grab this incredible package at a HUGE discount =) Look for exciting add-ons and other awesome freebies for this, and many other packages in my Renderosity Free Stuff section...

If you like this package, try some of my other, similar morphing environmental sets/backgrounds/terrains for the "Poser-Verse" community =)


HUGE discount$ for the Holiday/Summer Season =)

Tuesday, June 12, 2012

Little creatures and "Critters" =)

I have "yet another" Bryce must have on its way my friends =) Critters features one of my earliest model packs ever created, sporting organic models generated using Amapi 6 (it was free w/ some magazine some time ago, and was my very 1st -nonfreeware- modeling app). I could extrude and smooth to my hearts desire, and that's exactly what I did =) Having just been introduced to Wings 3D, Amapi was an awesome grab, and allowed me to explore some very interesting and unique shapes/pieces.....



I added to that exploratory modeling practice run some Bryce materials and atmospheric settings, and BOOM, we have a seriously complete Bryce package, for your rendering needs =)



The shapes can be used in a variety of fashions, sci-fi, fantasy, horror, surrealism... Use them as abstracted pieces multi-replicated to generate awesome forms and 3D fractals. Apply arrays of them for geometric experiments, or add some diversity to your "sphere over water" renders substituting a singular "macro-array"... The possibilities are endless and infinite, I encourage you to use this set to push the boundaries of your own creative genius =)



Happy Rendering =D

* I "believe" that Amapi is now "Hexagon", and is offered (limited time only!) for FREE at Daz3D *

My Renderosity Free Stuff =)

Sunday, June 10, 2012

The Fantastic Empire.....

Actually, I don't remember if this ever made it to the store =P That shows how old I am, lol......



The Fantastic Empire is a MASSIVE collection of architectural props, materials and atmospheric presets to help Brycers create renders that will use a consistent style based on the included structures. The structures are native Bryce Booleans, and I grouped them by color for easy material selection and editing. 42 Architectural structures, 18 terrains,  well over 100 materials in different "styles", and over 170 atmospheric presets are included in this set.

Mix and match various components of the set to create full scenes, cities and "villages. Manipulate through robust environments with ease and maintain a consistent style, great for the screenplay visionary or storyteller... Add your structure, apply materials and atmosphere, populate and render, it's that easy =)

Saturday, June 9, 2012

The Awesome Valley

Imagine rendering 3D waterfall landscapes in Bryce... That was the "concept" behind the Awesome Valley set. You see plenty of pre-rendered backgrounds, but the ability to make them in an actual 3D environment is something totally different. Your characters and other scene objects can interact with them in ways that just arent possible using 2D manipulation and postwork (and believe me, there is ABSOLUTELY NOTHING wrong w/ postwork, trust me, I use it all the time =P), but it does make a visual difference...



This set contains pre-constructed scene files, materials, terrains, atmospheric presets, and waterfall "alpha" maps, which I found to be CRUCIAL in mimicking the effect of "flowing water"...



While old (the set was originally made in Bryce 4), I know the included presets can prove to be dealy in the right hands. Yield to experiementation and exploration of landscaping concepts, and you can produce some "Awesome" imagery for sure =)



My "Ancient" Bryce Files =P

You guys are going to be seeing PLENTY of my VERY early release products seeping their way into my Renderosity Free Stuff Section =)



My very 1st attempts at online marketing were done under a name I dare to mention, =P many failed experiments and practices for my "big" run. By the time I became comfortable w/ my limited toolset at the time, I choose the persona "MatCreator", as most of my products were indeed Bryce "Mats" (materials =P)... I sold quite a bit of unusual, unique and brilliant proceedural mats, but for some very odd and terrible reason I began noticing "glitches" in my saved proceeds (sadly, an issue I never resolved), and when i could no longer trust proceeds, I began using photos, only deepening my love for photobased texture results. What started as a need for good presets to use, actually became the strong point of my very early surrealist imagery.

Anyways, I am very pleased to announce the re-release of the products that launched my "career" =P



I would like to take a very short moment to honor and give tribute to a very dear friend of mines, "Wawa Dave", a very unique and outstanding member of the Bryce community who sadly lost his battle to diabetes some time ago. He literally put me on the map, always pushing my products and gave whatever assistance he could, even using a signature banner with a link to my stores/products... You are deeply missed friend..... I will forever embrace your creative genius and remember to push the limits and boundaries of my own creativeness. Good journeys friend.