Not having had the proper chance to "play" in far too long, it was awesome re-acquainting myself with Bryce and Carrara. I had forgotten how much I enjoy the plastic/fantasy dream like style of renders that Bryce can produce, and how awesome it is to go totally ape-ass into a frenzy of mathematical artistry in Carrara.... Clones, replication, GI, edit models while in scene mode, load direct from my Poser runtime, the infinite possibility of the shader tree....... I get goosebumps, LOL!!!
What I like about this project was that it incorporated several programs and modeling techniques. The base figure is Miki 3 voxelize, cut up and "tortured" in 3D coat. Voxels rule, and are even better when the model si for your own use, no worry about quads, poly count or nasty UV map,s LOL!!! The claws were modeled in Hex, imported and attached to the voxel, and then auto-mapped and painted in 3D Coat. The final image is rendered in Carrara, and the other prop to the left is another Voxel Model
>>> mes femmes sont des crabes sur un régime <<<
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